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The Seven Years War (1756-1763) Crack Download For Windows 10





















































About This Game LEAD YOUR NATION THROUGH THE TRIALS OF THE FIRST WORLD WAR IN HISTORY AND LAY THE FOUNDATION FOR A NEW WORLD ORDER!In the mid 18th century the mighty armies of the great European empires are led into the first global world war, the Seven Years War. While Prussia struggles for existence against a superior alliance in Europe the fight for the colonies between Great Britain and France arises to gather dominance over the North American continent.Features:• Play 20 realtime campaigns ranging from the year 1750 to 1762, each with individual goals• Coverage of the complete European and North american theatre with more than 110 cities and provinces including 13 nations• Build up a huge economy with complex product chains to supply your people, armies and fleets• Develop your cities and provinces to gain wealth and recruits and manage economic factors like jobless rates and people's wealth• Establish trade on more than 20 goods with local markets, foreign nations and fight for control of narrow map resources• Use a wide range of diplomatic measures like prisoner exchanges or joint military actions • Build up your armies from a single named regiment to a complex division hierarchy and allocate a huge set of weapons • Trade with natives like Huron or Irokese nations and take influence to gain valuable allies or native units• Manage your officer corps with individual expertise depending on the type of arms and battle experience• Set 10 different politics to change the direction of your economy ranging from trade liberalisation to food rations• Research more than 90 technologies to increase your production efficiency or gain access to new buildings and units• Take control of naval routes to gain access to luxory goods or cut supply to your enemy's colonies• Play city or fort sieges by digging trenches and artillery fortifications • Issue war loans or order coin debasements to improve your financials• Lead your armies to epic real time battles with thousands of soldiers and more than 100 individual unit types• Use the advantages of terrains like increased fire range on hills or reduced cavalry charge in woods• Conquer strategic goals like hills, bridges, cities and buildings to gain victory points• Take the place of the famous generals in huge historic battles like the Battle of Kolin or Leuthen 1075eedd30 Title: The Seven Years War (1756-1763)Genre: StrategyDeveloper:Oliver KeppelmüllerPublisher:Oliver KeppelmüllerRelease Date: 30 Oct, 2015 The Seven Years War (1756-1763) Crack Download For Windows 10 the 7 years war 1756 to 1763 Number one its a Grand strategy game that works. Armies are raised the battles are table top and look like they adhere to a strict set of wargame rules authentic formations and OB's, there is clearly a command chain, a fairly detailed economic model. Its what Total War EU Paradox/Creative Artists don't have all the elements and in the case of CA they have none of them except state of the art Graphics.Cons I have had two CTD's so far on the Grand Campaign. The game needs polish sharpen the graphics the UI and text needs to be clearer. A manual just to explain how some crucial parts of the game work like how does trade work.Just to add the following con Ships require textiles for their production textiles require cotton and only cotton. As we all know sails were made from canvas, canvas was made from hemp a plant available in Europe since the dark ages, some english kings and queens had promoted the growing of hemp just for the purpose of fitting out their navy, so countries that do not have acess eroneously to cotton can not build ships, not a major problem we need hemp as a raw material to be grown on farms. And cotton just for clothing.. I am a long time enthusiast for the history of the 7YW and have toured most of the major battlefields in Germany, Czech Republic and Poland and a long time wargamer. Here is my thoughts on this game. The graphics are terrific and the UI is good plus historical accuracy is impressive. I utterly love the tactical battles and I would recommend the game even if that were the only thing to it. The campaign game, however is a different story. Maybe I am missing something but it seems to me that in order to play and enjoy it you have to be a doctual student or professor in economics. The economics in the game are overwhelming to me and take up most of the time playing the game. I would really like to see a setting where the AI runs the economy with the player being able to intervene on important issues. This would make the campaign game playable for me. So my recommendation is as follows: If what you want is a wonderful tactical battle game on the 18th century drop what you are doing and buy it today. If you have an overriding interest in an 18th century micro-management economic game then ditto. If what you want is a campaign game revolving around troop movements etc with minimal economics avoid this like the plague.. I had very high hopes for this game and the developer obiously has a lot of potential but I was not satisfied by it. The campaign can feel very tedious, even boring at times, with a lot of the colour and fun of the period lost in clunky micro management. The campaign management screen is overly complex and difficult to use. I was really looking for a wargame but instead I got a kind of economic simulator. On top of this the game crashes constantly, and having checked the steam forum there is no way for me to fix this right now. I'm afraid I regret spending my money on this one. A brilliant little strategy game for fans of games like the Scourge of War series, and to a degree, Total War. It's a good mix of those two series' and with a few more updates and some tweaking should be a truly fantastic strategy title. The campaign is fairly easy to get to grips with and does a fine job of providing a campaign experience, the battles themselves however are the meat of the game imo. thousands of little sprites cover HUGE battlefields to recreate the spectacul;ar battles of the time period and they allow you to fine control every regiment, or move entire divisions with ease. Not for someone looking for an arcade title, if you want a decent strategy game, with more realistic battles than Total War, look no further.. As others have mentioned, So many bugs but this game has the potential to be great! Very hard to understand but love the concept. Game needs still some devlopment but untill all the problems are ironed out i think this should still be in beta. If i knew it had so many issues i wouldn't have bought it.. Seven Yerars War is my favourite period and I would really love to play a game covering this era (or Age of Reason in general). The game was a must-buy for me and I really wanted to like this game.After several tries, hoping that updates will make this game playable, I have to say no-go.In short:- terrible UI- ugly graphics even for indie game (I am not expecting eye-candy, but I would like to recognize forests or swamps from plains)- historical mistakes (a lot of them)- absolutely no feel of 18th century warfareLonger explanation:The two last points are rather for 18th century enthusiasits; readers of Duffy, contributors to Kronoskaf. I had to mention it, because a lot of positive reviews are praising the "historical accuracy", which is definitely not true. I cannot recall all mistakes, but just a few of them:1) Dragoons can (and do) fire from hroseback > this was prohibited under punishment in Prussian army. All regular cavalry in all armies used cold steel (shock) tactics (yes, dragoons had carabines, but hussars and curassiers had them as well and they cannot fire from horseback ingame). Here, you can have 2 standing lines of cavalry shooting at each other...2) Unit portraits are full of mistakes, just a few of them:- hussars have picture of dragoon- Prussian Guard Grenadiers have picture of obsolete (1700 era) grenadier uniform- some regular infantry have picture of fusiliers3) Regiments are represented as bigger battalions, brigades are made of 4 such "regiments" (so there is roughly half the number of brigades) 4) Historical battles = inacurately represented troops (according to OOBs from Kronoskaf) of both sides are just put to ugly and inacurate map without names of villages and towns (names like town 1, town 2...) in line formation (should be column) at the very beginning of the battle5) Commanders are not represented; units (brigades and divisions) just have to stick together to work properly6) When I tried the campaign mode just after the release date, the initial troops of 1756 scenario were not according to history. I am not sure now, since I have not tried the campaign after I recognized the battles are still wrong.I tried Kolin as Prussian > I was not able to recognize the map of actual Kolin, the troops in line formation were not according to OOB and they were somewhere in the fields, not on the Kaiser road where they should be at 5:30. All Austrians were far away in one bulk, no grenzers or hussar squadrons as forward recon. I tried Leuthen as well and it was better, the map looked like the Leuthen battlefield a little and the troops were more accurately positioned (troops were still not according OOB), but still in line and some troops (line formation) in woods(!!)I wrote points 1) and 2) on game forum (in more detail), but the author just ignored them (he replied something, but left the game as is with mistakes)The approach to enemy is really slow, clumsy and without any complex command-and-control rules (you have simple delay of orders). The engagement itself just feels strange and is no fun.. A very short AAR on the occupation of Stralsund from the Prussian point of view.http://kriegsimulation.blogspot.com/2016/01/not-so-kurz-und-vives-short-and-lively.html. Not worth the money spent. Slow, difficult to control, boring.. Very nice! Tries to be a lot of things and comes close on most. Good stuff.

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